Typoman Review


During a Nintendo Direct back in November I caught sight of an indie game named Typoman for the WiiU by Brainseed Factory. A blend between Super Meat Boy and Scribblenauts this delightful little game exceeded my expectations and kept me on my toes for several hours.

GrabThe idea of the game is that you will generally see what you have to do in order to progress. Grabbing hold of letters and swinging between them soon turns into more of a puzzle, you’ll be rearranging letters (often within a time limit) racing to find the correct word before you’re killed by a monster. Continue reading


Meridian: New World – Developer Interview with Ede Tarsoly


Yesterday I reviewed the Steam Early Access game Meridian: New World, an indie RTS made on the most part by a single developer. Here’s an interview with the game’s developer Ede Tarsoly where we discuss his thoughts on RTS as a genre in the game industry today, his experience with Early Access and his ambitions for the future.

Sky: What have been your favorite RTS games and what do you think about the decline of RTS games over the years? Also curious if you played Command and Conquer 4? It’s removal of base building put a lot of CnC fans off. What did you think of that fundamental change?

Ede Tarsoly: My favorite RTS games include StarCraft, earlier C&C games, as well as Earth 2150. The decline in the RTS genre can be mostly attributed to the emergence of MOBA games, which are basically simplified RTS titles.

I’ve played C&C4, and like many others, I was disappointed that it no longer has the base building component.

Sky: I see a lot of comments on the ambitions of a “one man RTS”, many thought it impossible. Did you ever feel this way during development?

Ede Tarsoly: To be honest, I already had experience designing strategy games, so I knew I could do this, the only question was how much time it would take. It already takes longer than I anticipated.

Sky: Between missions you’re given almost Mass Effect style conversations with the crew and the ability to explore the ship. How important was it that this content made the Steam Early Access release and why?

Ede Tarsoly: I consider storytelling one of the most important aspects of any game and these little sequences between missions allowed me to be able to tell Meridian’s story in an interactive and fun way (while still keeping most of it optional). The reason why I included this in the Early Access phase is that I wanted to see how people would react and like this aspect, as well as the fact that story-related choices can be made with real effects on actual RTS gameplay.

Sky: How has Steam Early Access been for you so far? Were you tempted to delay until the game was finished or did you know this was the release method you had in mind?

Ede Tarsoly: It was the publisher’s idea to release Meridian as an Early Access title. I was reluctant at first, because I knew about the bad reputation that Early Access titles have. I treated Early Access like final release, I made the game as bug-free as possible and hoped for the best. I have to say, it actually paid off in the end. I got a lot of feedback about certain features that could not have been altered after final release, but I can work on them now.

Sky: The 3rd mission ‘Frozen Plains’ featured a segment where you’re restricted to building to turrets and the occasional non-controllable chimera. This essentially transformed the game into a tower defense, one I thought was really fun to play! Are there any plans to add more tower defense segments and have you considered creating a pure tower defence game? I think there’s great potential here!

Ede Tarsoly: My main game-design principle is to never include the same game mechanic twice in a campaign, so it definitely won’t happen again in the campaign. However, it would be possible to create a tower defence game with the game’s editor and scripting tool, so who knows? Maybe one day someone makes one, or I make an official one.

Sky: What are your plans for the future? Obviously there’s further content to release for Meridian: New World (next set of missions soon right?), what would you ideally like to be doing afterwards?

Ede Tarsoly: Yes, Meridian still has a lot of unreleased missions. As for what comes after that… well, there are two things I’d really like to do, one is a single player expansion explaining the origins of Squad 22 mentioned during the campaign, the other would be a multiplayer expansion. This is all very uncertain at the moment though, nothing is set in stone. I might end up working on an entirely unrelated project.

Thanks to Ede for his time discussing his game. I really enjoyed my time playing the missions so far and will definitely be keeping an eye on the game as it releases new content, you can check out my review here.

Meridian: New World can be found on Steam http://store.steampowered.com/app/265120/

Game Review – Meridian: New World (Early Access)

Base Assault

Meridian: New World is an indie RTS game capable of making you stare in disbelief when you realize it’s been made on the most part… by one man.

The game looks beautiful, very polished and plays great. There’s base building, an array of units to vanquish your enemy and a pretty compelling campaign even if it’s still in progress. New missions however are released frequently (missions 4 and 5 released as I was reviewing), and they not only expand the story but give the player new tactics with which to play. It’s content like this that makes me want to check out future updates, I genuinely want to see what the developer will throw at me next.

So first let’s take a look at the campaign. You take on the role of commander Daniel Hanson leading the first expedition to a new planet named Merdian. What you encounter there isn’t entirely clear but it soon becomes obvious you’re not alone. Not only do you detect a distress signal from the presumed uninhabited planet, but there are troops and structures on the ground. Your crew might not be comprised of ‘your’ crew and things are pretty much going to hell. Not exactly the idea expedition but it makes for one hell of a game.

Continue reading

I Geek ‘N’ Game, Therefore I am

This isn’t my first blog, but it’s the first time I feel confident about what I’m trying to do.

Almost anything I enjoy in life comes under two main categories; geeking and gaming, so I’ve made a blog for exactly that. This gives me a lot of room for what to write about but I’m interested in writing game reviews and sharing thoughts on topics like the latest wave of Marvel films etc.

AwQbXEvCAAM1m84I don’t remember a time in my life where I wasn’t playing games. I had access to a PC where I played Wolfenstein 3D, Commander Keen and Sim City and frequently hijacked an Atari 800XL to play Blue Max and Star Raiders 2. My taste for gaming didn’t really take off however until I got my very first console for my 8th birthday; a Sega Megadrive 2 (Genesis for you in the USA). Constant speedruns of Emerald Hill Zone and hacking my way through levels of Golden Axe have pretty much ensured I’ll be gaming to my last breath.



Time to flip the geek n game coin! I grew up watching films like Robocop and Terminator 2 from a young age, always loved Star Wars and eventually branched out to the Alien films and Star Trek TNG, DS9 and Voyager…couldn’t get enough of the Borg. I loved the worlds in which these stories were set and guess I just wanted more. I ended up discovering the Star Wars expanded universe books like the Thrawn Trillogy, books that continued Terminator’s story after T2 and comics that toyed with the idea of an Alien king.

Now you're thinking with portalsPresent day. I’m a very diverse geek and gamer found playing World of Warcraft, Pokemon or the Sims, re-watching Avengers till the credits roll and generally just playing my freakishly large steam collection. I’m really looking forward to playing SC2: Heart of the Swarm, Aliens: Colonial Marines, the DayZ standalone and watching Iron Man 3 at the cinema this year. If there’s an alien, a gun or a retro feel to it then it’s probably got my attention 😉

So that’s me I guess! I’ll have a few more posts coming out over the next week to give you an idea of what I’m wanting to do with the site; a review of DMC Devil May Cry; a post on Marvel’s films; an alternative to zombies on DayZ and something on Jurassic Park 4 if it were a prequel.

My name is Sky. I geek and game, therefore I am.